Fixed float precision on landscape material
Fixed the missing BTGS LASS material function on the player skin
Fixed the missing BTGS LASS material function on the the potion liquid
Fixed incorrect opacity settings on the potion category object in the inventory.
Fixed the lod settings on the mushrooms in the arena
Fixed two sided materials on harvestables in the arena.
Fixed the missing BTGS LASS material function on the the creatures.
Added a new interface event for GetIsHolstered_OnInterface
Weapons that are holstered no longer make sound, less realistic, but we were having sound spam due to player movement.
Fixed a bug in the inventory meta sound that was making it never end in some circumstances.
Created a new dedicated meta sound for adding items to the inventory
Added the missing code for sound effects for adding things to the inventory.
Replaced placeholder sound for removing a planted plant
Reworked how the harvestables work, the previous method of regrowing and harvesting them wasnt compatible with our optimization component visibility.
Fixed the player mannequin material
Fixed the bug where sometimes your second held item wouldnt be equipped when attempting to equip armor
Fixed missing material function on heartshard materials