Unreal Engine Optimization & Game Development Consulting.
Everything is an engineering problem!
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Fixed a major bug where npcs that start facing the player wouldnt ever update to know they were a threat, which explains some of the odd behavior we have seen recently.
Spent some time working on the save system including trying to use the update to the narrative save system in 2.3.3…. its still shit reverted back to using our dual solution.
Fixed the bug in the loading system where loading would crash the game sometimes due to a gripped object being destroyed