I have sucked at updating this for the past few weeks.
been chasing down performance issues and working on the lighting and shadows system.
Updated the controls of the game so that x and a separately add things to you inventory instead of adding anything in either hand to your inventory.
B now only handles bringing up inventory instead of also being the skip dialogue button, it previously caused some bugs if the player tried to bring up the inventory when an npc was talking.
Y is now used to skip dialogue.
Cleaned up a bunch mesh topology on the armor that was causing overdraw.