Work Log 7/6/2025

Created narrative events to toggle player invincibility or invulnerability

Fixed the issue where the player could die before the first match was finished

First pass on the rest of the long tutorial match quests

Created the tutorial shield

created the task for shield blocking

Added interface events for WeaponUsedToShiledBash_OnInterface

Added interface event for WeaponUsedToBlock_OnInterface

Added interface event for WeaponUsedToParry_OnInterface

Found a bug in the combat system where we never actually used the blocking system only the parry system because none of our shields were marked as shields, i have labeled a few of the ones ill need for the tutorial and added the rest to megan’s list

Added a branch to allow blocks to actually work in the combat system, they don’t really do much right now, but they are called now at least.

Added a data task for entering the arena and implemented it in long tut match 2

Added a data task for npc shield bashing

Added interface event WeaponUsedToBlock, WeaponUsedToParry, and WeaponUsedToShieldBash

Created Narrative event for setting npc skill level

Fixed some bugs in the code for players to be able to shield bash

Fixed a bug in the players ability to die

Fixed a bug where npc could hit their own shield

Fixed bug where npcs would trace for damage with both their weapon and their shield at the same time.

Fixed npc ability to shield bash

It is now possible to finish long tut match 2

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Work Log 7/7/2025

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Work Log 7/5/2025