Work Log 7/6/2025
Created narrative events to toggle player invincibility or invulnerability
Fixed the issue where the player could die before the first match was finished
First pass on the rest of the long tutorial match quests
Created the tutorial shield
created the task for shield blocking
Added interface events for WeaponUsedToShiledBash_OnInterface
Added interface event for WeaponUsedToBlock_OnInterface
Added interface event for WeaponUsedToParry_OnInterface
Found a bug in the combat system where we never actually used the blocking system only the parry system because none of our shields were marked as shields, i have labeled a few of the ones ill need for the tutorial and added the rest to megan’s list
Added a branch to allow blocks to actually work in the combat system, they don’t really do much right now, but they are called now at least.
Added a data task for entering the arena and implemented it in long tut match 2
Added a data task for npc shield bashing
Added interface event WeaponUsedToBlock, WeaponUsedToParry, and WeaponUsedToShieldBash
Created Narrative event for setting npc skill level
Fixed some bugs in the code for players to be able to shield bash
Fixed a bug in the players ability to die
Fixed a bug where npc could hit their own shield
Fixed bug where npcs would trace for damage with both their weapon and their shield at the same time.
Fixed npc ability to shield bash
It is now possible to finish long tut match 2