Added an early out for creature attachment setup on the base object
Simplified the GetAttribute function
Simplified the GetSkill function
Simplified the SetSkillAsMajor function
Simplified the SetSkillAsMinor function
Simplified the SetSkillAsMisc function
Changed how we are setting skills entirely on NPC Init to reduce looping.
Removed a blocking load in the BP AI Controller
Cleaned up the code for getting attributes and skills in the calculate damage function
Removed a duplicate function for reducing melee damage
Removed beard, moustache, and duplicate hair from base npc.