Added an early out for creature attachment setup on the base object

Simplified the GetAttribute function

Simplified the GetSkill function

Simplified the SetSkillAsMajor function

Simplified the SetSkillAsMinor function

Simplified the SetSkillAsMisc function

Changed how we are setting skills entirely on NPC Init to reduce looping.

Removed a blocking load in the BP AI Controller

Cleaned up the code for getting attributes and skills in the calculate damage function

Removed a duplicate function for reducing melee damage

Removed beard, moustache, and duplicate hair from base npc.

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