Spent the past few days working on sound effects for creatures.

Fixed a broken animation blendspace for the giant spider creature.

Fixed a flow of execution issue with where we were playing attack sounds

Fixed Spells not casting properly from the left hand

Fixed wands not calculating spell velocity correctly on the left hand.

Fixed channel spell rotations being backwards on the left hand.

Death sounds variable added to base npc

Created a new event to cache a random death sound

Modified the death event to play the cached death sound.

Added death sounds to all teh creatures for the Pre alpha

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Magic bug Fixes!