Fixed the bug where damaged weapons and armor looked.. completely fucked up in the inventory.
Fixed the bug where items would use their lowest lod in the inventory
Fixe the bug where items in the merchant shelves used their lowest lods.
Fixed the missing collision on Armor_C_Lower_Set_001_Head
Fixed the incorrect pivot on Armor_C_Lower_Set_001_Head
Turned off the old debugging for armor equipping
Added an interface event for GetMotionControllersFromPlayer_OnInterface
Fixed the bug where damaged weapons and armor looked.. completely fucked up in the inventory.
Fixed a bug in the wrist Ui causing a null value for the incoming actor information
Started work on the new armor equipping system.